![]() ![]() Use Companions or Troops with more Health there, and those with more Attack in the back row. If the opposing team is all melee - that is they have the sword icon on their portraits - then they will primarily attack your front row. Positioning your Companions and Troops properly can also help you win. If the enemy team has twice as much Health, but your team has three times as much Attack, then you should win… usually. (Sorry, should have warned, there was going to be math.) The higher number will probably win.īut be aware that this doesn’t take special abilities or buffs into consideration - it just looks at general attacks each turn. ![]() How to set your Adventure team up for successĪs a quick check whether or not you will be victorious, look at the total Health of the enemy team divided by the total Attack of your team versus the total Health of your team divided by the total Attack of the enemy team. Keeping your Companions around the same level will help to control the level of your Troops. Your Troops are the median level of all of your Companions. When you gain new Companions, from Renown levels or Torghast, start focusing on leveling them up first, by putting them into groups with the higher Companions. Either let them sit and heal back up over time, or put them onto an Adventure that they can easily win. You can heal a Companion, but this costs a lot of Anima, so it’s not recommended. When they’re victorious, but do not level up, their health is not restored. When they’re defeated, they don’t lose health. When a follower levels on an Adventure, their health is filled to maximum.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |